Results 1 to 3 of 3

Thread: New LBP Project

  1. #1
    Senior Member MazzingerZ's Avatar
    Join Date
    May 2007
    Posts
    4,026
    Tournaments Joined
    0
    Tournaments Won
    0
    Gamer IDs

    PSN ID: MazzingerZ

    New LBP Project



    What's next for Media Molecule after the smash success of LittleBigPlanet? Studio co-founder Alex Evans can't yet say much on the new direction -- except that it's "really fu***ing cool."



    Read the whole article at gamasutra.com






  2. #2
    Member
    Join Date
    Mar 2009
    Posts
    90
    Tournaments Joined
    0
    Tournaments Won
    0

    Re: New LBP Project



    From what I read it seems like their next project will have the spirit of LBP but won't be another LBP. I can understand that as they'd like to give more time for the LBP community to master and try to exhaust the potential of the original. Major kudos to anyone that actually created a full fledged level, I haven't dedicated the time to do so myself but I'd like to sometime. They're keeping the 'user generated content' aspect but taking it in a new direction. Come on FPS with "make your own weapon/ability/perk/avatar/level/vehicle" madness![:P] Whatever it is I'm sure it will be a must have in any ps3 library.




    p.s. I've got a few ideas I'd like to try out on LBP. If there is anyone that is into the creation side of things let me know. I'd like to have someone with any level of experience to help me work this thing out.

  3. #3
    AGE Collector CMorrigu's Avatar
    Join Date
    Apr 2008
    Posts
    1,130
    Tournaments Joined
    0
    Tournaments Won
    0
    Gamer IDs

    Gamertag: CMorrigu PSN ID: CMorrigu Steam ID: CMorrigu Raptr ID: CMorrigu

    Re: New LBP Project



    Quote Originally Posted by cbarber"
    Come on FPS with "make your own weapon/ability/perk/avatar/level/vehicle" madness!
    Which is precisely what UT3 and TF2/HL2/etc have on PC.... I don't see it being that difficult to have a similar way to create content for those on a console. Hopefully MM can pull it off like they did LBP. If I were Valve/Epic, I'd be looking at that and planning to implement something similar on the next round of console releases.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •