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<?xml-stylesheet type="text/xsl" href="http://adultgamingenthusiasts.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>[AGE Interview]: XNA Project Manager - Michael Klucher : It's not just about &amp;quot;go big or go home&amp;quot; anymore</title><link>http://adultgamingenthusiasts.com/blogs/age/archive/2007/03/07/age-interview-xna-project-manager-michael-klucher-it-s-not-just-about-go-big-or-go-home-anymore.aspx</link><description>Michael Klucher, Program Manager – XNA Community Game Platform Team (Microsoft), was nice enough to take some time out to answer some questions with Adult Gaming Enthusiasts. If you ever wandered what the XNA project was about, or why Microsoft is putting</description><dc:language>en</dc:language><generator>CommunityServer 2007.1 SP2 (Build: 31113.47)</generator><item><title>XBox360 Cabinet &amp;raquo; The who, what, when and how of XNA</title><link>http://adultgamingenthusiasts.com/blogs/age/archive/2007/03/07/age-interview-xna-project-manager-michael-klucher-it-s-not-just-about-go-big-or-go-home-anymore.aspx#99539</link><pubDate>Thu, 08 Mar 2007 18:45:07 GMT</pubDate><guid isPermaLink="false">0cc50eee-c317-4c4e-b624-4350643f512d:99539</guid><dc:creator>XBox360 Cabinet » The who, what, when and how of XNA</dc:creator><description>&lt;p&gt;PingBack from &lt;a rel="nofollow" target="_new" href="http://xbox360cabi.net/2007/03/07/xbox-360-news/the-who-what-when-and-how-of-xna/"&gt;http://xbox360cabi.net/2007/03/07/xbox-360-news/the-who-what-when-and-how-of-xna/&lt;/a&gt;&lt;/p&gt;
&lt;img src="http://adultgamingenthusiasts.com/aggbug.aspx?PostID=99539" width="1" height="1"&gt;</description></item><item><title>AGE Interview with Michael Klucher</title><link>http://adultgamingenthusiasts.com/blogs/age/archive/2007/03/07/age-interview-xna-project-manager-michael-klucher-it-s-not-just-about-go-big-or-go-home-anymore.aspx#99441</link><pubDate>Thu, 08 Mar 2007 00:09:53 GMT</pubDate><guid isPermaLink="false">0cc50eee-c317-4c4e-b624-4350643f512d:99441</guid><dc:creator>Mykres Space</dc:creator><description>&lt;p&gt;The guys over at Adult Gaming Enthusiasts have posted an interview with Michael Klucher (Program Manager&lt;/p&gt;
&lt;img src="http://adultgamingenthusiasts.com/aggbug.aspx?PostID=99441" width="1" height="1"&gt;</description></item><item><title>Video Game News  &amp;raquo; Blog Archive   &amp;raquo; The who, what, when and how of XNA</title><link>http://adultgamingenthusiasts.com/blogs/age/archive/2007/03/07/age-interview-xna-project-manager-michael-klucher-it-s-not-just-about-go-big-or-go-home-anymore.aspx#99430</link><pubDate>Wed, 07 Mar 2007 23:14:46 GMT</pubDate><guid isPermaLink="false">0cc50eee-c317-4c4e-b624-4350643f512d:99430</guid><dc:creator>Video Game News  » Blog Archive   » The who, what, when and how of XNA</dc:creator><description>&lt;p&gt;PingBack from &lt;a rel="nofollow" target="_new" href="http://www.gamernews.org/2007/03/07/the-who-what-when-and-how-of-xna/"&gt;http://www.gamernews.org/2007/03/07/the-who-what-when-and-how-of-xna/&lt;/a&gt;&lt;/p&gt;
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Xbox cheat x box cheats 360 xbox360 &amp;raquo; The who, what, when and how of XNA</title><link>http://adultgamingenthusiasts.com/blogs/age/archive/2007/03/07/age-interview-xna-project-manager-michael-klucher-it-s-not-just-about-go-big-or-go-home-anymore.aspx#99417</link><pubDate>Wed, 07 Mar 2007 22:37:09 GMT</pubDate><guid isPermaLink="false">0cc50eee-c317-4c4e-b624-4350643f512d:99417</guid><dc:creator>
Xbox cheat x box cheats 360 xbox360 » The who, what, when and how of XNA</dc:creator><description>&lt;p&gt;PingBack from &lt;a rel="nofollow" target="_new" href="http://www.xboxhints.com/the-who-what-when-and-how-of-xna/"&gt;http://www.xboxhints.com/the-who-what-when-and-how-of-xna/&lt;/a&gt;&lt;/p&gt;
&lt;img src="http://adultgamingenthusiasts.com/aggbug.aspx?PostID=99417" width="1" height="1"&gt;</description></item><item><title>re: [AGE Interview]: XNA Project Manager - Michael Klucher : It's not just about "go big or go home" anymore</title><link>http://adultgamingenthusiasts.com/blogs/age/archive/2007/03/07/age-interview-xna-project-manager-michael-klucher-it-s-not-just-about-go-big-or-go-home-anymore.aspx#99400</link><pubDate>Wed, 07 Mar 2007 21:33:52 GMT</pubDate><guid isPermaLink="false">0cc50eee-c317-4c4e-b624-4350643f512d:99400</guid><dc:creator>MarkcusD</dc:creator><description>&lt;p&gt;Nice interview. Microsoft has always made the best dev tools. &lt;/p&gt;
&lt;img src="http://adultgamingenthusiasts.com/aggbug.aspx?PostID=99400" width="1" height="1"&gt;</description></item><item><title>re: [AGE Interview]: XNA Project Manager - Michael Klucher : It's not just about "go big or go home" anymore</title><link>http://adultgamingenthusiasts.com/blogs/age/archive/2007/03/07/age-interview-xna-project-manager-michael-klucher-it-s-not-just-about-go-big-or-go-home-anymore.aspx#99395</link><pubDate>Wed, 07 Mar 2007 21:07:48 GMT</pubDate><guid isPermaLink="false">0cc50eee-c317-4c4e-b624-4350643f512d:99395</guid><dc:creator>Sharky</dc:creator><description>&lt;p&gt;Michael Klucher was a very nice guy. It was great of him to take the time to answer these questions for us; especially being that we are not a big name internet site.&lt;/p&gt;
&lt;p&gt;Hopefully you guys learned a little from the interview. For me, it really opened up my eyes to how much Microsoft really cares about the developers working on the Xbox 360 and Windows. To see them go to such an effort to allow access to development tools for small startups says a lot. It's going to be fun to watch the game development community evolve over the next five to ten years. Personally, I see this as a very pivotal time in the gaming industry. There is finally a big push to get casual gamers more active, and at the same time, XNA and Xbox Live Arcade allows for some very creative and innovative games to be released. Microsoft is pushing the industry forward with Xbox Live, Live Arcade, and XNA. I would hate to see where we would be if Microsof never entered the console business. I have a feeling console users would still be begging for online gamemodes and friends lists.&lt;/p&gt;
&lt;img src="http://adultgamingenthusiasts.com/aggbug.aspx?PostID=99395" width="1" height="1"&gt;</description></item><item><title>re: [AGE Interview]: XNA Project Manager - Michael Klucher : It's not just about "go big or go home" anymore</title><link>http://adultgamingenthusiasts.com/blogs/age/archive/2007/03/07/age-interview-xna-project-manager-michael-klucher-it-s-not-just-about-go-big-or-go-home-anymore.aspx#99368</link><pubDate>Wed, 07 Mar 2007 20:02:36 GMT</pubDate><guid isPermaLink="false">0cc50eee-c317-4c4e-b624-4350643f512d:99368</guid><dc:creator>Pirate at 4O</dc:creator><description>&lt;p&gt;Good stuff Sharky !&lt;/p&gt;
&lt;img src="http://adultgamingenthusiasts.com/aggbug.aspx?PostID=99368" width="1" height="1"&gt;</description></item><item><title>Think you can do better than Bullet Witch?  Time to back that up</title><link>http://adultgamingenthusiasts.com/blogs/age/archive/2007/03/07/age-interview-xna-project-manager-michael-klucher-it-s-not-just-about-go-big-or-go-home-anymore.aspx#99304</link><pubDate>Wed, 07 Mar 2007 17:08:49 GMT</pubDate><guid isPermaLink="false">0cc50eee-c317-4c4e-b624-4350643f512d:99304</guid><dc:creator>You NEWB  » Blog Archive   » Think you can do better than Bullet Witch?  Time to back that up…</dc:creator><description>&lt;p&gt;PingBack from &lt;a href="http://www.younewb.com/2007/03/07/think-you-can-do-better-than-bullet-witch-time-to-back-that-up/" rel="nofollow" target="_new"&gt;http://www.younewb.com&lt;/a&gt;&lt;/p&gt;&lt;img src="http://adultgamingenthusiasts.com/aggbug.aspx?PostID=99304" width="1" height="1"&gt;</description></item><item><title>re: [AGE Interview]: XNA Project Manager - Michael Klucher : It's not just about "go big or go home" anymore</title><link>http://adultgamingenthusiasts.com/blogs/age/archive/2007/03/07/age-interview-xna-project-manager-michael-klucher-it-s-not-just-about-go-big-or-go-home-anymore.aspx#99290</link><pubDate>Wed, 07 Mar 2007 16:40:52 GMT</pubDate><guid isPermaLink="false">0cc50eee-c317-4c4e-b624-4350643f512d:99290</guid><dc:creator>Morda</dc:creator><description>&lt;p&gt;Great job with that. Very interesting read and I get the feeling that Microsoft is really on the way to being a champion for independent game developers!&lt;/p&gt;
&lt;img src="http://adultgamingenthusiasts.com/aggbug.aspx?PostID=99290" width="1" height="1"&gt;</description></item><item><title>re: [AGE Interview]: XNA Project Manager - Michael Klucher : It's not just about "go big or go home" anymore</title><link>http://adultgamingenthusiasts.com/blogs/age/archive/2007/03/07/age-interview-xna-project-manager-michael-klucher-it-s-not-just-about-go-big-or-go-home-anymore.aspx#99269</link><pubDate>Wed, 07 Mar 2007 14:51:50 GMT</pubDate><guid isPermaLink="false">0cc50eee-c317-4c4e-b624-4350643f512d:99269</guid><dc:creator>BoomerBrian</dc:creator><description>&lt;p&gt;Great interview. That is the first I had heard of XNA. Very interesting.&lt;/p&gt;
&lt;img src="http://adultgamingenthusiasts.com/aggbug.aspx?PostID=99269" width="1" height="1"&gt;</description></item><item><title>re: [AGE Interview]: XNA Project Manager - Michael Klucher : It's not just about "go big or go home" anymore</title><link>http://adultgamingenthusiasts.com/blogs/age/archive/2007/03/07/age-interview-xna-project-manager-michael-klucher-it-s-not-just-about-go-big-or-go-home-anymore.aspx#99248</link><pubDate>Wed, 07 Mar 2007 12:42:17 GMT</pubDate><guid isPermaLink="false">0cc50eee-c317-4c4e-b624-4350643f512d:99248</guid><dc:creator>grumpyshrapnel</dc:creator><description>&lt;p&gt;Nice interview Sharky&lt;/p&gt;
&lt;img src="http://adultgamingenthusiasts.com/aggbug.aspx?PostID=99248" width="1" height="1"&gt;</description></item><item><title>re: [AGE Interview]: XNA Project Manager - Michael Klucher : It's not just about "go big or go home" anymore</title><link>http://adultgamingenthusiasts.com/blogs/age/archive/2007/03/07/age-interview-xna-project-manager-michael-klucher-it-s-not-just-about-go-big-or-go-home-anymore.aspx#99240</link><pubDate>Wed, 07 Mar 2007 08:59:00 GMT</pubDate><guid isPermaLink="false">0cc50eee-c317-4c4e-b624-4350643f512d:99240</guid><dc:creator>jigsawhc</dc:creator><description>&lt;p&gt;Very cool interview. &amp;nbsp;Nice to see his thoughts on XNA.&lt;/p&gt;
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